Posts Tagged ‘old’

Image Courtesy of danieliwholesale.com

It is now all but confirmed that Japanese retailers are beginning to phase out the XBOX 360. Poor sales are surely to blame, with games being put in ‘Bargain Bins’ and prices drastically reduced on all Japanese stock. It’s beginning to look a lot like the XBOX 360’s days are numbered in the gaming hub of the world.

As for sales, the 360 sold 1.5 million units in Japan over it’s lifecycle. This may seem like a descent amount, although when you realise that that’s over a 7.5 year life span, you will begin to get the picture. The PS Vita has already shipped between 600 and 700k units in just 3 months of release.

The sad part of the story is, Microsoft invested time and a lot of money into bringing top Japanese titles to this system, and making many of them exclusive. Tales of Vesperia and Star Ocean 4 are both examples of titles that never hit the big time in Japan due to low sales of the system they were designed around.

If you’re Japanese and you own a ‘360 don’t worry, you haven’t got a totally raw end of the stick- games are on sale for as low as 100 yen (1.40 USD). This has basically opened up a world of opportunities for those who don’t own the system yet- cheap system- insanely cheap games. It’s not hard to see why so many gamers are envious of the Japanese.

Stay tuned to The Gaming Aperture for more info on the XBOX 360’s life cycle and much more- be sure to subscribe, follow and comment.

 

 

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Awaiting the release of Farcry 3, I believe that this is a good time to look back on it’s predecessor- Farcry 2. As a game, it proved the be fun and addictive, and having completed the game on PC, XBOX 360 and PS3 5 times in total (over all 3 platforms), I can vouch for it’s playability. The intense ‘mission’ based gameplay and huge open world created the perfect backdrop for a game that left you feeling venerable and ‘in danger’ at all times. It made for an unparalleled atmosphere of hostility and cemented it the place as one of my favourite games of it’s time.

Image Courtesy of zastakvi.com

Following it’s release in late 2008, many people jumped to the conclusion that after all of about 2 hours of playing it that it was boring and repetitive. Reviews said that guard posts and patrols were tedious to take down and far too common. I actually found my experience to be quite different. The fun part for me was sneaking around the enemies and making the most of the stealthy weapons. I’d rather drive around a guard post than through it, or jump up on a rock and pick off the guards. Sniping is definitely the way to go in this game- close quarters engagements often turn bad when enemies shoot you through walls with shotguns…

For it’s time, the game had great graphics. They even boasted having “the most realistic fire in any video game”. I’ not sure on that one, but it did look pretty damn nice, and the flamethrower and Molotovs made the most of the engines capabilities. Let’s face it, a game form 4 years ago isn;t going to be a match for Frostbite 2.

In the end, I know this game is a love and hate affair, but with copies selling across all platforms for as low as $8 in Australia, it’s certainly one to pick up if you’re at the game store with a few dollars to burn on something different.